INTERFACE RECONSTRUCTIONGENERATING PORTFOLIO
IDENTIFICATION

Matthew Wijaya

I turn ideas into interfaces, then make them work.

I'm Matthew Wijaya, a Computer Science student at Universitas Indonesia working somewhere between product design, interaction, and engineering.

TEMPORAL ARCHIVEPORTRAIT
IDENTITY RECONSTRUCTION016%

SECTION 02 // FROM THE WORKBENCH

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From the Workbench

Selected projects involving research, interfaces, experiments, and the occasional battle with production code.

CASE 01 / 2025ARCHIVE STATUS: ACCESSIBLE
built

Full-stack / Web + Mobile

ASKMO

A connected sports platform across web and mobile surfaces.

A connected sports platform for discovering, booking, and reviewing facilities, coaches, and events across web and mobile.

  • Booking
  • Authentication
  • Reviews
  • Events
  • Profile / History
CASE 02 / 2026ARCHIVE STATUS: ACCESSIBLE
BurhanFinance project cover
case study

UX Research / Product Design

BurhanFinance

An end-to-end HCI case study from discovery to prototype.

An end-to-end human-computer interaction project developed from real problem discovery and user interviews through information synthesis, interaction design, and a high-fidelity prototype.

  • UX Research
  • Interviews
  • Product Design
  • Figma
  • Prototype
CASE 03 / 2026ARCHIVE STATUS: ACCESSIBLE
PPMB KMBUI 2026 project cover
liverole / design

Web Design / Development

PPMB KMBUI 2026

A live web experience shaped through brand, flow, and responsiveness.

A live digital experience designed for PPMB KMBUI 2026, combining visual identity, information hierarchy, and responsive web execution.

  • Product Design
  • Figma
  • Prototype

SECTION 03 // PLACES I'VE BEEN USEFUL

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Places I've Been Useful

A record of teams I joined, responsibilities I picked up, and things that made it out the door.

2026

PPMB KMBUI 2026

Role / Executive Board - UI/UX Designer

Own the UI/UX design of ppmbkmbui.net, shaping information architecture, user flows, responsive layouts, and interface consistency for freshman admissions and onboarding.

2026

KMBUI XVIIII - Kalyanamita Division

Role / Division Staff

Create magazine layouts, educational Instagram content, appreciation posts, merchandise, and live-reporting assets with a consistent visual voice.

2026

PMB Fasilkom UI

Role / Visual Design Staff

Designed social-media information assets and merchandise, photographed orientation activities, and helped communicate key incoming-student information.

2025

COMPFEST 17

Role / Expert Staff - Visual Design

Produced mascot variations, booklets, presentation decks, and social assets within an established design system, emphasizing readability and consistency.

SECTION 04 // OFF THE RECORD

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Off the Record

Not everything I design becomes a product. Here’s the rest — graphics, mascots, merchandise, and visual identities.

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